The Madness of Digging Up FIFA 98
Man, I gotta tell you, the reason I even started this whole experiment was pure burnout. I’ve been trying to keep up with the modern EA FC grind—you know, the constant need for better cards, the weekend league stress, the whole shebang. It stopped being fun and started feeling like a second job. I hit a wall, booted up my old spare PC, and bam, I saw the discarded pile of ancient software. Right there was the jewel case for FIFA 98: Road to the World Cup. That’s when the idea hit me: let’s see what nostalgia truly feels like compared to the high-def stress simulator we play today.

Wrestling with Windows 98 Compatibility
The first hurdle was a nightmare. I mean, a complete nightmare. I actually had to find an old emulator setup to even attempt running it properly. Trying to get this thing to handshake with modern Windows 11 was like asking a caveman to use a smartphone. I spent a good four hours just messing with settings, trying to trick my system into believing it was 1997 again. It wasn’t plug-and-play, trust me. I had to:
- Dig up a specific version of DOSBox that handles old DirectX well.
- Locate the original installation files, which were half-corrupted.
- Figure out the exact config file settings to make the graphics look chunky, but playable, not just a blurred mess.
Finally, the main menu music hit. Blur’s Song 2. Instantly, I was transported back. Just that initial sound alone was worth the four hours of headache I put myself through. That’s when I knew I was onto something real. Modern FIFA games have soundtracks, sure, but they don’t have the soundtrack.
Diving into the Past: FIFA 98 Gameplay
I dove straight into the World Cup qualifying mode, picking England because, well, why not? The immediate shock wasn’t the graphics—I expected the polygons and the cardboard cut-out crowds. The shock was the speed and the simplicity.
Controls? You had maybe four buttons that mattered. Pass, shoot, lob, tackle. That was it. No complicated skill move inputs. No demanding second man press maneuvers. If you could sprint and hit the ball reasonably hard towards the goal, you were competitive. It felt immediate and intuitive.
What really got me laughing was the physics. The ball bounced like a bouncy castle toy. The players slid everywhere. You’d try a slide tackle, and your guy would glide 15 yards across the synthetic turf. It was charming chaos. And let’s not forget the Indoor Mode. Indoor Mode! How on earth did EA drop that feature? It was ridiculously fun, fast-paced, and utterly non-realistic—and that’s what made it perfect. The simplicity of the game design spoke volumes. It was designed purely for fun, for couch co-op, for bragging rights.

The Jarring Shift to Modern FIFA (EA FC 24)
After about three solid hours of retro gaming, I shut down the emulator and immediately fired up the modern version on my PS5. The difference smacked me in the face like a wet fish.
First, the loading screens. So many loading screens, microtransactions prompts, and menu systems designed purely to funnel you into Ultimate Team. The graphics? Sure, they are stunning. I mean, the sweat on the player’s brow looks real. But the complexity is suffocating. I felt like I needed a pilot’s license just to pull off a basic cross.
I jumped into a quick match, and the difference in pace was huge. Modern FIFA demands precision. If your pass weight is slightly off, the opponent intercepts. If your defending formation isn’t perfect, you concede. It’s a simulation, yes, but it feels incredibly restrictive. You spend so much time fighting the mechanics, fighting the meta, and fighting the wallet-draining game modes, that the core joy of kicking a virtual ball often gets lost.
The gameplay loop in modern FIFA is designed to keep you addicted, to make you feel perpetually behind so you spend money or sink endless hours grinding digital currency. It’s not about just playing football anymore; it’s about investment management.
The Verdict on Nostalgia
So, which one offers more nostalgia? Hands down, FIFA 98 crushed it, but maybe not for the reason you’d think. It wasn’t just the memory of playing it as a kid; it was the realization of what we’ve lost in modern gaming.

Nostalgia isn’t just remembering something old; it’s remembering a time when things were simpler, when games respected your time, and when the core goal was fun, not financial incentivization. FIFA 98 was raw, goofy, and perfectly imperfect. You bought the CD once, and you had the complete game. No updates, no patches, no meta shifts, and definitely no need to spend $100 for a slightly better version of a virtual player.
Modern FIFA is a vastly superior technical product, a better simulation of the sport, no doubt. But it trades simple, immediate joy for overwhelming, complicated realism and relentless monetization. When I played FIFA 98, I was just playing a game. When I play modern FIFA, I’m managing an ecosystem. The 1998 version wins the nostalgia battle because it brought back the feeling of pure, uncomplicated joy that the modern, hyper-realistic, wallet-hungry version has completely crushed.
